Things have been super busy on the development front since last December, which explains why my blog has not been kept up the way I had wanted it to. The producer from overseas and I are currently pushing for two public beta releases:
- a digital asset management software.
- a 2D game editor.
Although it’s not my role to discuss licensing agreement in details, both engines are intended to be free to use for everyone.
In parallel, we’re also making progress on a unique game development to prove the effectiveness of the above tools, which also includes a somewhat long overdue Eternal Eden gift. A team of talented people have been hired and working with us on these projects during a long while. After two years working in complete secrecy, the producer agreed that we should finally take the necessary steps to begin public announcements. We’ll hire a part-time writer to guarantee a constant flow of updates, but can’t tell yet when it will begin.
That’ll be it for this quick update, folks. Take care!