Super Mario Maker 2 – Introduction

Super Mario Maker 2

Super Mario Maker 2 – Introduction

I'm currently working on a collection puzzle-driven levels called Penny-Pincher Quest, without enemy ambushes.

Hey! Super Mario Maker 2 has been out for a bunches of days now and I’ve decided to dive in this brand new edition before I completely miss my opportunity to jump on the bandwagon.

I’m currently working on a collection levels called Penny-Pincher Quest, to which two courses are already available. Instead of being action-packed, gameplay will focus on finding coins in puzzle-driven adventure segments. I want the experience to be relaxing. For this reason, I’ve decided not to add enemy ambushes to allow everyone to solve the riddles without any in-between frustration.

It’s not easy to building puzzles in Super Mario Maker due to a crazy amount of limitations. One level with a certain grade of quality can take several days to compose, but it’s totally worth it when it’s done and published.

Until I release a ‘real’ game, we can have fun together–that said if you own a Nintendo Switch.

Speaking of which, I’m also going to share levels  from other unknown makers on my blog. Being a new maker myself, I understand the frustration of not being seen. What’s more, I think that popular levels on the network aren’t that great and the funniest ones I’ve experienced so far are in the depth. I hope I can help other makers to get new players.

Below you can find two initial levels of mine.

PENNY-PINCHER QUEST I

Course ID: QP4-S1X-D8G

PENNY-PINCHER QUEST II

Course ID: QY0-L48-PGG

My friend code: SW-8465-2155-6513 (under the alias of Gamezopher). Feel free to add me.

2 Comments

  1. I’ve added you on Switch (FoolsLynx or Lynx or Nekos or something like that). Look forward to playing the levels.

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